Overview[]
Prospects are undertaken on the Space Station, prospectors are sent down in a drop-pod and are given a set of objectives to achieve while on the surface. Successful prospects are usually well-rewarded, while failure can mean being left behind stuck on Icarus forever.
Difficulties[]
When starting a new prospect you will be able to specify the difficulty of the prospect which will increase or decrease rewards, exp gained, and AI stats.
Easy[]
Easy difficulty reduces rewards by (-50%).
- Creature Melee Damage (-50%)
- Creature Health (-50%)
- Creature Movement Speed (-10%)
- Bear Spawn Rate (-50%)
- Lion(Cougar/Snow Leopard) Spawn Rate (-10%)
- Polar Bear Spawn Rate (-50%)
- Wolf Spawn Rate (-10%)
- Aggressive Creatures Perception (-50%)
- Neutral Creatures Perception (-50%)
- Passive Creatures Perception (-50%)
- Experience Gain (-25%)
Medium (Normal)[]
The base game difficulty, no modifiers.
Hard[]
Hard difficulty increases rewards by (+50%).
- Creature Health (+30%)
- Creature Movement Speed (+10%)
- Aggressive Creatures Perception (+30%)
- Neutral Creatures Perception (+30%)
- Passive Creatures Perception (+30%)
- Creature Melee Damage (+20%)
- Wolf Spawn Rate (+30%)
- Lion(Cougar/Snow Leopard) Spawn Rate (+30%)
- Scorpion Spawn Rate (+30%)
- Experience Gain (+25%)
- Player Respawn Count (3)
Hardcore[]
When in a hardcore mission prospectors will not be able to self revive. If a prospector goes down they can only be revived by a fellow prospector. Hardcore missions receive increased rewards by, (+50% of Medium Reward).
Insurance[]
Insurance prevents Workshop gear from being lost in the case of a prospect ending. However this decreases rewards by, (-33% of Total).
Olympus Mission List Comparison[]
Prospect | Location | Timeframe (Days) | Medium "Normal" Reward | Number of Potential Exotic Deposits | Exotic Deposits' Min Potential | Exotic Deposits' Max Potential | Additional Information |
---|---|---|---|---|---|---|---|
Advanced Order: Stockpile | Arctic | 30 | 650 | 3 | 540 | 660 | |
Agriculture: Hydroponics | Forest | 1 | 250 | 3 | 240 | 360 | |
Agriculture: Supply Stockpile | Forest | 15 | 250 | 2 | 160 | 240 | |
Argos: Exploration | Forest | 30 | - | 3 | 600 | 1200 | |
Avalanche: Expedition | Arctic | 7 | 600 | 1 | 180 | 220 | |
Beachhead: Recon | Forest | 7 | 25 | 1 | 80 | 120 | |
Big Shot: Stockpile | Riverlands | 7 | 600 | 3 | 420 | 480 | |
Broken Arrow: Recovery | Southern Glacier | 1 | 150 | 1 | 80 | 120 | |
Carapace: Research | Desert | 1 | 150 | 2 | 360 | 440 | Unlocks access to scorpion defensive deployables. |
Clean Up: Extermination | Arctic | 7 | 300 | 1 | 180 | 220 | |
Clustered: Extended Survey | Riverlands | 7 | 300 | 1 | 140 | 160 | |
Concealment: Recovery | Desert | 7 | 400 | 2 | 360 | 440 | |
Cryogenic: Research | Arctic | 7 | 650 200 |
3 | 360 | 720 | |
Death Ray: Scan | Canyons | 7 | 150 | 1 | 80 | 120 | |
Deep Vein: Extraction | Southern Glacier | 1 | 150 | 1 | 80 | 120 | Pickaxe Minable Exotic nodes appear in all missions upon completion |
Dry Run: Expedition | Riverlands/Canyons | 7 | 125 | 1 | 80 | 120 | |
Dust Up: Extermination | Desert | 7 | 400 | 1 | 180 | 220 | |
Edelweiss: Exploration | Riverlands | 30 | - | 3 | 600 | 1200 | |
El Camino: Expedition | Desert | 7 | 250 | 1 | 180 | 220 | |
Field Test: Recovery | Canyons | .25 | 150 | 1 | 80 | 120 | |
Fire Walk: Delivery | Riverlands | 30 | 250 | 1 | 140 | 160 | |
Forsaken: Recovery | Forest | 1 | 200 | 1 | 80 | 120 | |
Headstone: Geo-Survey | Forest | .25 | 75 | 1 | 80 | 120 | |
High Wire: Exploration | Arctic | 30 | - | 1 | 600 | 1200 | |
Homestead: Construction | Forest | 1 | 200 | 1 | 80 | 120 | |
Icestorm: Expedition | Southern Glacier | 7 | 125 | 1 | 80 | 120 | |
Incursion: Scan | Riverlands | 7 | 200 | 1 | 140 | 160 | |
Influx: Construction | Arctic | 7 | 275 | 1 | 80 | 120 | |
Kill List: Extermination | Forest | 7 | 125 | 1 | 80 | 120 | |
Life Line: Construction | Riverlands | 30 | 350 | 1 | 140 | 160 | |
Livewire: Terrain Scan | Forest | 7 | 100 | 1 | 80 | 120 | |
Loose Ends: Extermination | Desert | 1 | 400 | 1 | 180 | 220 | Scorpion Boss |
Meridian: Extraction | Riverlands | 1 | 250 | 3 | 420 | 480 | Unlocks Advanced Deep Mining Ore Scanner in the Workshop |
Migrating Sands: Survey | Desert | 30 | 200 | 1 | 180 | 220 | Unlocks new Sandworm craftable creature items |
Nightfall: Survey | All Biomes | 1 | 350 | 3 | 360 | 720 | |
Nightwatch: Geo-Research | Desert | 7 | 50 | 1 | 180 | 220 | |
Payday: Extraction | Arctic | 7 | 400 | 1 | 180 | 220 | Unlocks IC-001 Radar, IC-001 Extractor, and the IC-001 Prototype Power Source in the Workshop |
Potshot: Training | Forest | 0.08 | 5 | - | - | - | Completion grants blueprints for Target Dummy Items |
Preservation: Stockpile | Canyons | 7 | 350 | 3 | 240 | 360 | |
Promised Land: Exploration | Desert | 30 | - | 3 | 600 | 1200 | |
Pyramid: Construction | Desert | 7 | 175 | 1 | 80 | 120 | |
Ramp Up: Stockpile | Multiple | 30 | 600 | 3 | 420 | 480 | |
Resurgence: Bio-Research | Arctic | 7 | 150 | 1 | 80 | 120 | |
Sandblast: Exploration | Canyons | 30 | - | 3 | 600 | 1200 | |
Sandbox: Construction | Desert | 7 | 600 | 1 | 180 | 220 | |
Sandy Bridges: Extended Survey | Canyons | 21 | 300 | 1 | 180 | 220 | |
Searchlight: Scan | Southern Glacier | 7 | 150 | 1 | 80 | 120 | |
Seven Pillars: Scan | Desert | 7 | 200 | 1 | 180 | 220 | |
Snowblind: Scan | Arctic | .25 | 250 | 1 | 180 | 220 | |
Snowcrash: Recovery | Arctic | 7 | 300 | 1 | 180 | 220 | |
Solid Metal: Hard Stockpile | Multiple | .25 | 350 | 3 | 240 | 360 | |
Spelunking: Assisted Stockpile | Forest | 15 | 150 | 2 | 160 | 240 | |
Spirit Level: Survey | Canyons | 7 | 150 | 3 | 240 | 360 | |
Spirit Walk: Exploration | All Biomes | 30 | - | 3 | 600 | 1200 | |
Station To Station: Extended Survey | Arctic | 21 | 300 | 1 | 180 | 220 | |
Strange Harvest: Bio-Research | Forest | 7 | 85 | 1 | 80 | 120 | |
Tundra: Exploration | Arctic | 30 | - | 3 | 600 | 1200 | |
Unearthed: Research | Forest | 7 | 600 200 |
3 | 300 | 900 | Unlocks new Caveworm craftable creature items |
Uplift: Bio-Research | Riverlands | 7 | 200 | 1 | 140 | 160 | |
Voyager: Recovery | All Biomes | 30 | 650 200 |
3 | 300 | 900 | |
Waterfall: Expedition | Riverlands | 7 | 175 | 1 | 140 | 160 | |
Wet Work: Extermination | Riverlands | 7 | 250 | 1 | 140 | 160 | Unlocks access to Animal Bait recipes. |
Styx Mission List Comparison[]
Prospect | Location | Timeframe (Days) | Medium "Normal" Reward | Difficulty | Number of Potential Exotic Deposits | Exotic Deposits' Min Potential | Exotic Deposits' Max Potential | Additional Information |
---|---|---|---|---|---|---|---|---|
Abyss: Research | Ring Lake | .13 | 450 100 |
3-4 | 300 | 1200 | ||
Adagio: Exploration | The Wall | 30 | 0 0 |
3-4 | 300 | 1200 | ||
Alcazar: Construction | Dusty Barrens | 1 | 400 200 |
3-4 | 300 | 1200 | ||
Augmentation: Extermination | Enclosed Wood | 3 | 300 75 |
2-3 | 200 | 900 | ||
Ballistic: Extermination | The Oasis | 1 | 300 0 |
2-3 | 200 | 900 | ||
Cavalcade: Exploration | Frozen Traverse | 30 | 0 0 |
3-4 | 300 | 1200 | ||
Crescendo: Survey | Dry Ridge | 1 | 500 0 |
2-3 | 200 | 900 | ||
Dust: Exploration | Dry Ridge | 30 | 0 0 |
3-4 | 300 | 1200 | ||
Encroachment: Extermination | The Great River | 3 | 250 100 |
3-4 | 300 | 1200 | ||
Flatline: Research | Dry Ridge | 0.21 | 350 | 3-4 | 300 | 1200 | ||
Gossamer: Research | Frozen Traverse | 2 | 250 50 |
2-3 | 200 | 900 | ||
Halcyon: Extermination | Snowy Plateau | .25 | 300 100 |
2-3 | 200 | 900 | ||
Headlong: Exploration | Great River | 30 | 0 0 |
1-3 | 100 | 900 | ||
Highrise: Construction | Great River | 1 | 250 0 |
3-4 | 300 | 1200 | ||
Husk: Extermination | All Biomes | 1 | 200 50 |
1-3 | 100 | 900 | Unlocks Scorpion Armor | |
Ironclad: Research | The Great River | 3 | 250 300 |
3-5 | 300 | 1500 | ||
Kismet: Exploration | The Oasis | 30 | 0 0 |
3-4 | 300 | 1200 | ||
Lupine: Extermination | Arctic/Conifer | .21 | 150 50 |
3-4 | 300 | 1200 | Unlocks new Alpha Wolf craftable creature items | |
Maelstrom: Expedition | The Wall | 2 | 300 100 |
2-3 | 200 | 900 | Unlocks new region on Styx map | |
Oasis: Angler | Oasis | 3 | 250 200 |
4-5 | 400 | 1500 | ||
Omphalos: Expedition | Great River | 3 | 250 0 |
1-3 | 100 | 900 | ||
Opulence: Stockpile | Verdant Terraces | 3 | 50 100 |
3-4 | 300 | 1200 | ||
Remnant: Extraction | The Great River | 10 | 200 25 |
2 | 200 | 600 | ||
Rendezvous: Delivery | Alpine Valley | .42 | 350 100 |
2-3 | 200 | 900 | ||
Ricochet: Expedition | The Oasis | 2 | 250 50 |
2-3 | 200 | 900 | Unlocks new region on Styx map | |
Vertigo: Expedition | Dry Ridge | 2 | 250 50 |
2-3 | 200 | 900 | Unlocks new region on Styx map | |
Zephyr: Expedition | Ring Lake | 1 | 350 100 |
2-3 | 200 | 900 | Unlocks new region on Styx map |
Prometheus Mission List Comparison[]
Prospect | Location | Timeframe (Days) | Medium "Normal" Reward | Difficulty | Number of Potential Exotic Deposits | Exotic Deposits' Min Potential | Exotic Deposits' Max Potential | Additional Information |
---|---|---|---|---|---|---|---|---|
Celebrity Chef: Stockpile | Sylvan Range | 3 | 600 100 |
4-5 | 400 | 1500 | ||
Crystal: Extraction | Frigid Lowlands | 3 | 250 300 |
2-4 | 200 | 1200 | ||
Dispatch: Manhunt | Marshlands | 3 | 250 150 |
4-5 | 400 | 1500 | ||
Endeavor: Exploration | Lava Flows | 30 | 0 0 |
3-5 | 300 | 1500 | ||
Fracture: Manhunt | Basalt Expansion | 3 | 250 250 |
4-5 | 400 | 1500 | Completion unlocks New Craftable Cosmetic Deployables | |
Horizon: Exploration | Glacial Cascade | 30 | 0 0 |
3-5 | 300 | 1500 | ||
Magmatic: Extermination | Volcanic | 3 | 250 100 |
2-6 | 200 | 1800 | ||
Miasmic: Research | Swamp | 3 | 250 500 |
2-5 | 200 | 1500 | ||
Nomad: Expedition | Grassy Plains | 3 | 250 50 |
3-4 | 300 | 1200 | ||
Offender: Investigation | Grassy Plains | 3 | 250 100 |
3-4 | 300 | 1200 | ||
Shadowed: Investigation | The Pillars | 3 | 250 200 |
3-4 | 300 | 1200 | ||
Tempest: Retrevial | Rolling Tundra | 3 | 250 50 |
4-5 | 400 | 1500 | ||
Terra: Exploration | The Pillars | 30 | 0 0 |
3-5 | 300 | 1500 | ||
Treehut: Construction | Swamp | 3 | 250 200 |
2-5 | 200 | 1500 |
All items (30)