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Overview[]

Below is a list of weapons that a Prospector can use in self-defense against, and employ while hunting, the Wildlife of Icarus.

Subcategories[]

There are several different weapon groups a Prospector can unlock while progressing through the four tiers of the Tech Tree. Which one a Prospector decides to use will depend on strategic awareness and personal preference.

Knives

Knives are fast close quarter melee weapons. Knives themselves cannot be thrown, but the Throwing Knife variant can.

Throwing Knives

Throwing Knives are a ranged variant of knives, granting Prospectors an alternative method of dealing ranged damage to targets.

Spears

Spears are an alternative to knives providing increased reach when hitting targets and increased damage at the cost of attack speed.

Javelins

Prospectors may find the various javelins to be the most versatile weapons on Icarus. Unlike spears, javelins can be thrown with devastating results. This ranged capability allows for flexibility in wildlife encounters. Javelins, however, cannot be used as melee weapons and have a considerable charge time.

Bows

An ancient technology, Bows are a class of ranged Weapons that allow Prospectors to engage Fauna from a distance; when coupled with Stealth, they enable Prospectors to be very effective Hunters.
Visit link for available ammo types: Arrows

Crossbows

Visit link for available ammo types: Bolts

Firearms

Firearms provide an entirely new class of long-range weaponry once a Prospector reaches level 25.
Visit link for available ammo types: Ammunition

Grenades

Statistics[]

Damage Calculation[]

One can get some variance, but weapon damage seems to be calculated as follows:
Damage = Base Weapon Damage * Damage Multiplier * Stealth Multiplier * Critical Multiplier


Kill Camera Shots
Damage = Max. Base Damage * Weapon multiplier * Stealth multiplier * (Crit. multiplier + 20)

Although the damage shown as being done by a Kill Camera shot is much greater than a regular shot, in order to trigger it you need to do enough damage to kill the target and this is determined based on a "normal" shot's damage. For example; you can Kill Camera a level 21 bear with a Recurve Bow firing an Aluminium Arrow and it will show the damage done as 7275 but what actually triggered the Kill Camera was the "normal" stealth & crit damage which does a maximum of 1275 and is also greater than the bear's health (a level 21 bear has between 900-1160 health, more testing is required). You can also see this occuring when using a Longbow with Bone Arrow. That combination deals a maximum of 769 damage with a stealth crit which is not enough to Kill Camera a bear on the first shot but if you deal some damage to the bear and then move away and return to stealth a second shot can trigger a Kill Camera which shows 4520 damage being done.

Although this effectively limits Kill Camera shots to dealing no more damage than a regular shot they are still superior to regular fire. When the prospector takes into account that most arrows and bolts are unable to break on a Kill Camera shot, it becomes possible to keep firing and retrieving the same couple of arrows, again and again. Assuming the prospector is getting Kill Camera shots, this makes higher end arrows a more efficient option for hunting bigger targets. Prospectors should aim and crouch to achieve stealth in order to maximize the chances of getting a Kill Camera shot.

Knowing the approximate health of targets can allow prospectors to make better decisions on what ammunition to use. A crit from a Longbow firing a Bone Arrow does at least 277 damage, enough to drop a snow wolf in one shot when it is charging. A Stone Arrow in the same circumstance will take two shots, and if multiple wolves are moving in the prospector's defense will likely require switching to a knife or other melee weapon. In the same circumstance, selecting better than a Bone Arrow is inefficient, as the prospector does risk breaking the arrow on a regular crit shot, while the outcome remains the same: a dead wolf with a single shot.

There is also the concept of a partial stealth shot that has a 1.5x multiplier, but the window for getting one of these is extremely small: the animal has fully noticed the prospector (full yellow diamond) but has not yet gone on the attack.

Some talents increase the amount of crit damage weapons do. These talents typically add 8-14 percent (0.08-0.14) to the crit multiplier. When compared to the amount you get for scoring a crit this increase is essentially meaningless and therefore prospectors may want to avoid investing in these talents.

For example, a stealth crit from a Longbow with a Bone Arrow does a maximum of 769 damage. If one includes all the possible crit increases from a full bow talent selection, that figure increases to 795 damage, or 26 more damage; those four talent points could probably be better spent elsewhere.

Ranged Weapon Damage
Weapon Ammunition Base Dmg Multipliers Total Dmg
Weapon Stealth Shot Critical Shot Stealth Shot Critical Shot Stealth + Crit Shot Kill Camera
ITEM Wood Bow Wood Bow ITEM Stone Arrow Stone Arrow 31-35 1.00 2.5 4.00 78-88 124-140 310-350 2100
ITEM Bone Arrow Bone Arrow 54-60 1.00 2.5 4.10 135-150 221-246 554-615 3615
ITEM Flint Arrow Flint Arrow 63-70 1.00 2.5 4.15 158-175 261-291 654-726 4226
ITEM Aluminium Arrow Aluminium Arrow 72-80 1.00 2.5 4.25 180-200 306-340 765-850 4850
ITEM Carbon Arrow Carbon Arrow 81-90 1.00 2.5 4.25 203-225 344-383 861-956 5456
ITEM Titanium Arrow Titanium Arrow 81-90 1.00 2.5 4.25 203-225 344-383 861-956 5456
ITEM Composite Arrow Composite Arrow 90-100 1.00 2.5 4.25 225-250 383-425 956-1063 6063
ITEM Longbow Longbow ITEM Stone Arrow Stone Arrow 31-35 1.25 2.5 4.00 97-109 155-175 388-438 2625
ITEM Bone Arrow Bone Arrow 54-60 1.25 2.5 4.10 169-188 277-308 692-769 4519
ITEM Flint Arrow Flint Arrow 63-70 1.25 2.5 4.15 197-219 327-363 817-908 5283
ITEM Aluminium Arrow Aluminium Arrow 72-80 1.25 2.5 4.25 225-250 383-425 956-1063 6063
ITEM Carbon Arrow Carbon Arrow 81-90 1.25 2.5 4.25 253-281 430-478 1076-1195 6820
ITEM Titanium Arrow Titanium Arrow 81-90 1.25 2.5 4.25 253-281 430-478 1076-1195 6820
ITEM Composite Arrow Composite Arrow 90-100 1.25 2.5 4.25 281-313 478-531 1195-1328 7578
ITEM Recurve Bow Recurve Bow ITEM Stone Arrow Stone Arrow 31-35 1.50 2.5 4.00 116-131 186-210 465-525 3150
ITEM Bone Arrow Bone Arrow 54-60 1.50 2.5 4.10 203-225 332-369 830-923 5423
ITEM Flint Arrow Flint Arrow 63-70 1.50 2.5 4.15 236-263 392-436 980-1089 6339
ITEM Aluminium Arrow Aluminium Arrow 72-80 1.50 2.5 4.25 270-300 459-510 1148-1275 7275
ITEM Carbon Arrow Carbon Arrow 81-90 1.50 2.5 4.25 304-338 516-574 1291-1434 8184
ITEM Titanium Arrow Titanium Arrow 81-90 1.50 2.5 4.25 304-338 516-574 1291-1434 8184
ITEM Composite Arrow Composite Arrow 90-100 1.50 2.5 4.25 338-375 574-638 1434-1594 9094
ITEM Compound Bow Compound Bow ITEM Stone Arrow Stone Arrow 31-35 2.00 2.5 4.00 155-175 248-280 620-700 4200
ITEM Bone Arrow Bone Arrow 54-60 2.00 2.5 4.10 270-300 443-492 1107-1230 7230
ITEM Flint Arrow Flint Arrow 63-70 2.00 2.5 4.15 315-350 523-581 1307-1453 8453
ITEM Aluminium Arrow Aluminium Arrow 72-80 2.00 2.5 4.25 360-400 612-680 1530-1700 9700
ITEM Carbon Arrow Carbon Arrow 81-90 2.00 2.5 4.25 405-450 689-765 1721-1913 10913
ITEM Titanium Arrow Titanium Arrow 81-90 2.00 2.5 4.25 405-450 689-765 1721-1913 10913
ITEM Composite Arrow Composite Arrow 90-100 2.00 2.5 4.25 450-500 765-850 1913-2125 12125
ITEM Crossbow Crossbow ITEM Iron Bolt Iron Bolt 81-90 1.00 2.5 4.00 203-225 324-360 810-900 5400
ITEM Copper Bolt Copper Bolt 85-95 1.00 2.5 4.00 213-238 340-380 850-950 5700
ITEM Steel Bolt Steel Bolt 90-100 1.00 2.5 4.00 225-250 360-400 900-1000 6000
ITEM Platinum Bolt Platinum Bolt 104-110 1.00 2.5 4.00 260-275 416-440 1040-1100 6600
ITEM Titanium Bolt Titanium Bolt 112-120 1.00 2.5 4.00 285-300 456-480 1140-1200 7200
ITEM Pistol Pistol ITEM Pistol Round Pistol Round 100-100 1.00 2.5 4.00 250 400 1000 6000
ITEM Bolt Action Rifle Bolt Action Rifle ITEM Rifle Round Rifle Round 300-300 1.00 2.5 4.00 750 1200 3000 18000
ITEM Hunting Rifle Hunting Rifle ITEM Rifle Round Rifle Round 300-300 1.00 2.5 5.00 750 1500 3750 18750

All items (106)

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